After completing this course, you will be able to
- create sketches in different formats
- apply visual design principles to enhance usability
- use other design techniques to engage, guide and satisfy the user
- use specific sketching and mockup aids such as Balsamiq
Who should attend?Anyone who wishes to become a UX designer. Someone who is part of a team working on an information product where UX principles are applied.
Having an artistic ability or the ability to put down an idea visually would be helpful, but is not essential.
- Sketching overview
- Technique 1: Hand to paper
- Technique 2: Arts and crafts
- Technique 3: Digital
- Pros and cons
- Understanding how people perceive objects
- Applying UX design concepts
- Use style guides as a starting point
- Adapting current visual design trends
- Sketching from low to high fidelity representation
- Using graphical elements
- Wireframe vs. sketching
- Showing interactions
- Using a storyboard
- What to look for in a tool
- Balsamiq tool overview
- Creating low fidelity sketches
- Drag and drop components
- keyboard actions versus mouse
- Creating your templates
- Using built-in components
- Generating click-through demos
- Exporting mockups
- Other sketching tools
This assessment will be a combination of written and multiple choice questions as well as specific coding tests.
Upon a minimum pass rate of 85%, students will receive a Certificate of Competency instead of the standard certificate of course completion.
Please Contact us for more details or specific needs.